THE PORTAL OF NEWS RELEATED TO NOKIA
The latest and greatest Windows will support resolutions up to 2560 x 1440 on screens as small as 10.1 inches. That’s a pretty impressive 291 pixels per inch. Of course, it’s not quite as simple as it sounds. While in an ideal world, every UI element would be resolution independent, that’s simply not the case and the infrastructure isn’t there to support it. Instead graphical elements, including text, must be scaled to fill the available pixels. Microsoft’s scheme will use 100 percent for standard density displays, 140 for HD and 180 for quad-XGA panels.
That is why Microsoft has detailed how its upcoming Windows 8 will handle differing screen sizes, allowing apps to present an optimal display layout whether they are running on a small tablet screen, a large desktop monitor, or even a multi-monitor setup.
Because the Windows 8, which is widely expected before the end of this year, will target a range of devices from tablets to desktop and laptop PCs, which means it has to support a wide range of display resolutions and pixel densities.
Thankfully, the company was smart enough to include support for SVG files as UI elements, meaning that density and resolution independent future is at least one step closer.